LaurieAnnie's photos with the keyword: devil
Sancha as a "Devil" Mummer at the Fort Tryon Park…
07 Jan 2006 |
|
There are two major branches to the tradition of the Mummers' Play (also known as mumming, and by various other regional names): firstly, the folk tradition of troupes of mummers performing theatre, sometimes in the street but more usually as house-to-house visits and in public houses; secondly, the more formal Christian Mystery plays.
No firm conclusions have been come to regarding the etymology of the word "mummer". It is usually believed to have originated from the Middle English word mum which means "silent" (suggesting that the plays were originally silent pantomimes), though some people have suggested a connection with mommo, the Greek word for "mask", or mumme, the Danish word for "mask". Other possible relationships exist with the words "murmur" and "mutter".
Mummers' and guisers' plays were formerly performed throughout most of Great Britain and Ireland, as well as in other English-speaking parts of the world including Newfoundland and Saint Kitts and Nevis. In England, there are a few surviving traditional teams, but there have been many revivals, often associated nowadays with Morris dance and Sword dance groups. Mummers and guisers can be traced back at least to the middle ages, though when the term "mummer" appears in ancient manuscripts it is rarely clear what sort of performance was involved. A key element was visiting people in disguise at Christmas. At one time, in the royal courts, special allegorical plays were written for the mummers each year - for instance at the court of Edward III, as shown in a 14th Century manuscript, now in the Bodleian Library, Oxford. However, apart from being in rhyme, these plays were nothing like the current traditional plays, whose documented history only goes back as far as the mid-18th century.
Although usually broadly comic performances, the plays seem to be based on underlying themes of duality and resurrection and generally involve a battle between two or more characters, perhaps representing good against evil. Usually they feature a doctor who has a magic potion which is able to resuscitate a slain character.
In mummers’ plays, the central incident is the killing and restoring to life of one of the characters. First, the characters are introduced in a series of short speeches in which each personage has his own introductory announcement; then comes the drama. The principal characters, presented in a wide variety of manner and style, are a Hero, his chief opponent and a quack Doctor; the defining feature of mumming plays is the Doctor, and the main purpose of the fight is to provide him with a patient to cure. The hero sometimes kills and sometimes is killed by his opponent; in either case, the doctor comes to restore the dead man to life.
The name of the hero is most commonly Saint George, King George, or Prince George. His principal opponents are the Turkish Knight (in southern England and Turkish Champion in Ireland), or a valiant soldier named Slasher (elsewhere). Other characters include: Old Father Christmas (who introduces some plays), Beelzebub, Little Devil Doubt (who demands money from the audience), Robin Hood (an alternative hero in the Cotswolds), Galoshin (a hero in Scotland), etc. Despite the frequent presence of Saint George, the Dragon rarely appears in these plays; the few instances can all be traced back to a Cornish script published by William Sandys in 1833.
Occasionally, the performers will wear face-obscuring hats or other kinds of headgear, which create the impression of being masked. More often, mummers' faces are blackened or painted red by way of disguise. Many mummers and guisers, however, have no facial disguise at all.
Local seasonal variants
Although the main season for mumming throughout Britain was around Christmas, some parts of England had plays performed around All Souls' Day (known as Souling or soul-caking) or Easter (Pace-egging). In north-eastern England the plays are traditionally associated with Sword dances or Rapper dances.
In some parts of Britai
Sancha as a "Devil" Mummer at the Fort Tryon Park…
07 Jan 2006 |
|
There are two major branches to the tradition of the Mummers' Play (also known as mumming, and by various other regional names): firstly, the folk tradition of troupes of mummers performing theatre, sometimes in the street but more usually as house-to-house visits and in public houses; secondly, the more formal Christian Mystery plays.
No firm conclusions have been come to regarding the etymology of the word "mummer". It is usually believed to have originated from the Middle English word mum which means "silent" (suggesting that the plays were originally silent pantomimes), though some people have suggested a connection with mommo, the Greek word for "mask", or mumme, the Danish word for "mask". Other possible relationships exist with the words "murmur" and "mutter".
Mummers' and guisers' plays were formerly performed throughout most of Great Britain and Ireland, as well as in other English-speaking parts of the world including Newfoundland and Saint Kitts and Nevis. In England, there are a few surviving traditional teams, but there have been many revivals, often associated nowadays with Morris dance and Sword dance groups. Mummers and guisers can be traced back at least to the middle ages, though when the term "mummer" appears in ancient manuscripts it is rarely clear what sort of performance was involved. A key element was visiting people in disguise at Christmas. At one time, in the royal courts, special allegorical plays were written for the mummers each year - for instance at the court of Edward III, as shown in a 14th Century manuscript, now in the Bodleian Library, Oxford. However, apart from being in rhyme, these plays were nothing like the current traditional plays, whose documented history only goes back as far as the mid-18th century.
Although usually broadly comic performances, the plays seem to be based on underlying themes of duality and resurrection and generally involve a battle between two or more characters, perhaps representing good against evil. Usually they feature a doctor who has a magic potion which is able to resuscitate a slain character.
In mummers’ plays, the central incident is the killing and restoring to life of one of the characters. First, the characters are introduced in a series of short speeches in which each personage has his own introductory announcement; then comes the drama. The principal characters, presented in a wide variety of manner and style, are a Hero, his chief opponent and a quack Doctor; the defining feature of mumming plays is the Doctor, and the main purpose of the fight is to provide him with a patient to cure. The hero sometimes kills and sometimes is killed by his opponent; in either case, the doctor comes to restore the dead man to life.
The name of the hero is most commonly Saint George, King George, or Prince George. His principal opponents are the Turkish Knight (in southern England and Turkish Champion in Ireland), or a valiant soldier named Slasher (elsewhere). Other characters include: Old Father Christmas (who introduces some plays), Beelzebub, Little Devil Doubt (who demands money from the audience), Robin Hood (an alternative hero in the Cotswolds), Galoshin (a hero in Scotland), etc. Despite the frequent presence of Saint George, the Dragon rarely appears in these plays; the few instances can all be traced back to a Cornish script published by William Sandys in 1833.
Occasionally, the performers will wear face-obscuring hats or other kinds of headgear, which create the impression of being masked. More often, mummers' faces are blackened or painted red by way of disguise. Many mummers and guisers, however, have no facial disguise at all.
Local seasonal variants
Although the main season for mumming throughout Britain was around Christmas, some parts of England had plays performed around All Souls' Day (known as Souling or soul-caking) or Easter (Pace-egging). In north-eastern England the plays are traditionally associated with Sword dances or Rapper dances.
In some parts of Britai
Sancha as a "Devil" Mummer at the Fort Tryon Park…
07 Jan 2006 |
|
There are two major branches to the tradition of the Mummers' Play (also known as mumming, and by various other regional names): firstly, the folk tradition of troupes of mummers performing theatre, sometimes in the street but more usually as house-to-house visits and in public houses; secondly, the more formal Christian Mystery plays.
No firm conclusions have been come to regarding the etymology of the word "mummer". It is usually believed to have originated from the Middle English word mum which means "silent" (suggesting that the plays were originally silent pantomimes), though some people have suggested a connection with mommo, the Greek word for "mask", or mumme, the Danish word for "mask". Other possible relationships exist with the words "murmur" and "mutter".
Mummers' and guisers' plays were formerly performed throughout most of Great Britain and Ireland, as well as in other English-speaking parts of the world including Newfoundland and Saint Kitts and Nevis. In England, there are a few surviving traditional teams, but there have been many revivals, often associated nowadays with Morris dance and Sword dance groups. Mummers and guisers can be traced back at least to the middle ages, though when the term "mummer" appears in ancient manuscripts it is rarely clear what sort of performance was involved. A key element was visiting people in disguise at Christmas. At one time, in the royal courts, special allegorical plays were written for the mummers each year - for instance at the court of Edward III, as shown in a 14th Century manuscript, now in the Bodleian Library, Oxford. However, apart from being in rhyme, these plays were nothing like the current traditional plays, whose documented history only goes back as far as the mid-18th century.
Although usually broadly comic performances, the plays seem to be based on underlying themes of duality and resurrection and generally involve a battle between two or more characters, perhaps representing good against evil. Usually they feature a doctor who has a magic potion which is able to resuscitate a slain character.
In mummers’ plays, the central incident is the killing and restoring to life of one of the characters. First, the characters are introduced in a series of short speeches in which each personage has his own introductory announcement; then comes the drama. The principal characters, presented in a wide variety of manner and style, are a Hero, his chief opponent and a quack Doctor; the defining feature of mumming plays is the Doctor, and the main purpose of the fight is to provide him with a patient to cure. The hero sometimes kills and sometimes is killed by his opponent; in either case, the doctor comes to restore the dead man to life.
The name of the hero is most commonly Saint George, King George, or Prince George. His principal opponents are the Turkish Knight (in southern England and Turkish Champion in Ireland), or a valiant soldier named Slasher (elsewhere). Other characters include: Old Father Christmas (who introduces some plays), Beelzebub, Little Devil Doubt (who demands money from the audience), Robin Hood (an alternative hero in the Cotswolds), Galoshin (a hero in Scotland), etc. Despite the frequent presence of Saint George, the Dragon rarely appears in these plays; the few instances can all be traced back to a Cornish script published by William Sandys in 1833.
Occasionally, the performers will wear face-obscuring hats or other kinds of headgear, which create the impression of being masked. More often, mummers' faces are blackened or painted red by way of disguise. Many mummers and guisers, however, have no facial disguise at all.
Local seasonal variants
Although the main season for mumming throughout Britain was around Christmas, some parts of England had plays performed around All Souls' Day (known as Souling or soul-caking) or Easter (Pace-egging). In north-eastern England the plays are traditionally associated with Sword dances or Rapper dances.
In some parts of Britai
Sancha as a "Devil" Mummer at the Fort Tryon Park…
07 Jan 2006 |
|
There are two major branches to the tradition of the Mummers' Play (also known as mumming, and by various other regional names): firstly, the folk tradition of troupes of mummers performing theatre, sometimes in the street but more usually as house-to-house visits and in public houses; secondly, the more formal Christian Mystery plays.
No firm conclusions have been come to regarding the etymology of the word "mummer". It is usually believed to have originated from the Middle English word mum which means "silent" (suggesting that the plays were originally silent pantomimes), though some people have suggested a connection with mommo, the Greek word for "mask", or mumme, the Danish word for "mask". Other possible relationships exist with the words "murmur" and "mutter".
Mummers' and guisers' plays were formerly performed throughout most of Great Britain and Ireland, as well as in other English-speaking parts of the world including Newfoundland and Saint Kitts and Nevis. In England, there are a few surviving traditional teams, but there have been many revivals, often associated nowadays with Morris dance and Sword dance groups. Mummers and guisers can be traced back at least to the middle ages, though when the term "mummer" appears in ancient manuscripts it is rarely clear what sort of performance was involved. A key element was visiting people in disguise at Christmas. At one time, in the royal courts, special allegorical plays were written for the mummers each year - for instance at the court of Edward III, as shown in a 14th Century manuscript, now in the Bodleian Library, Oxford. However, apart from being in rhyme, these plays were nothing like the current traditional plays, whose documented history only goes back as far as the mid-18th century.
Although usually broadly comic performances, the plays seem to be based on underlying themes of duality and resurrection and generally involve a battle between two or more characters, perhaps representing good against evil. Usually they feature a doctor who has a magic potion which is able to resuscitate a slain character.
In mummers’ plays, the central incident is the killing and restoring to life of one of the characters. First, the characters are introduced in a series of short speeches in which each personage has his own introductory announcement; then comes the drama. The principal characters, presented in a wide variety of manner and style, are a Hero, his chief opponent and a quack Doctor; the defining feature of mumming plays is the Doctor, and the main purpose of the fight is to provide him with a patient to cure. The hero sometimes kills and sometimes is killed by his opponent; in either case, the doctor comes to restore the dead man to life.
The name of the hero is most commonly Saint George, King George, or Prince George. His principal opponents are the Turkish Knight (in southern England and Turkish Champion in Ireland), or a valiant soldier named Slasher (elsewhere). Other characters include: Old Father Christmas (who introduces some plays), Beelzebub, Little Devil Doubt (who demands money from the audience), Robin Hood (an alternative hero in the Cotswolds), Galoshin (a hero in Scotland), etc. Despite the frequent presence of Saint George, the Dragon rarely appears in these plays; the few instances can all be traced back to a Cornish script published by William Sandys in 1833.
Occasionally, the performers will wear face-obscuring hats or other kinds of headgear, which create the impression of being masked. More often, mummers' faces are blackened or painted red by way of disguise. Many mummers and guisers, however, have no facial disguise at all.
Local seasonal variants
Although the main season for mumming throughout Britain was around Christmas, some parts of England had plays performed around All Souls' Day (known as Souling or soul-caking) or Easter (Pace-egging). In north-eastern England the plays are traditionally associated with Sword dances or Rapper dances.
In some parts of Britai
Sancha as a "Devil" Mummer & Thomas at the Fort Tr…
07 Jan 2006 |
|
There are two major branches to the tradition of the Mummers' Play (also known as mumming, and by various other regional names): firstly, the folk tradition of troupes of mummers performing theatre, sometimes in the street but more usually as house-to-house visits and in public houses; secondly, the more formal Christian Mystery plays.
No firm conclusions have been come to regarding the etymology of the word "mummer". It is usually believed to have originated from the Middle English word mum which means "silent" (suggesting that the plays were originally silent pantomimes), though some people have suggested a connection with mommo, the Greek word for "mask", or mumme, the Danish word for "mask". Other possible relationships exist with the words "murmur" and "mutter".
Mummers' and guisers' plays were formerly performed throughout most of Great Britain and Ireland, as well as in other English-speaking parts of the world including Newfoundland and Saint Kitts and Nevis. In England, there are a few surviving traditional teams, but there have been many revivals, often associated nowadays with Morris dance and Sword dance groups. Mummers and guisers can be traced back at least to the middle ages, though when the term "mummer" appears in ancient manuscripts it is rarely clear what sort of performance was involved. A key element was visiting people in disguise at Christmas. At one time, in the royal courts, special allegorical plays were written for the mummers each year - for instance at the court of Edward III, as shown in a 14th Century manuscript, now in the Bodleian Library, Oxford. However, apart from being in rhyme, these plays were nothing like the current traditional plays, whose documented history only goes back as far as the mid-18th century.
Although usually broadly comic performances, the plays seem to be based on underlying themes of duality and resurrection and generally involve a battle between two or more characters, perhaps representing good against evil. Usually they feature a doctor who has a magic potion which is able to resuscitate a slain character.
In mummers’ plays, the central incident is the killing and restoring to life of one of the characters. First, the characters are introduced in a series of short speeches in which each personage has his own introductory announcement; then comes the drama. The principal characters, presented in a wide variety of manner and style, are a Hero, his chief opponent and a quack Doctor; the defining feature of mumming plays is the Doctor, and the main purpose of the fight is to provide him with a patient to cure. The hero sometimes kills and sometimes is killed by his opponent; in either case, the doctor comes to restore the dead man to life.
The name of the hero is most commonly Saint George, King George, or Prince George. His principal opponents are the Turkish Knight (in southern England and Turkish Champion in Ireland), or a valiant soldier named Slasher (elsewhere). Other characters include: Old Father Christmas (who introduces some plays), Beelzebub, Little Devil Doubt (who demands money from the audience), Robin Hood (an alternative hero in the Cotswolds), Galoshin (a hero in Scotland), etc. Despite the frequent presence of Saint George, the Dragon rarely appears in these plays; the few instances can all be traced back to a Cornish script published by William Sandys in 1833.
Occasionally, the performers will wear face-obscuring hats or other kinds of headgear, which create the impression of being masked. More often, mummers' faces are blackened or painted red by way of disguise. Many mummers and guisers, however, have no facial disguise at all.
Local seasonal variants
Although the main season for mumming throughout Britain was around Christmas, some parts of England had plays performed around All Souls' Day (known as Souling or soul-caking) or Easter (Pace-egging). In north-eastern England the plays are traditionally associated with Sword dances or Rapper dances.
In some parts of Britai
Sancha as a "Devil" Mummer & Thomas at the Fort Tr…
07 Jan 2006 |
|
There are two major branches to the tradition of the Mummers' Play (also known as mumming, and by various other regional names): firstly, the folk tradition of troupes of mummers performing theatre, sometimes in the street but more usually as house-to-house visits and in public houses; secondly, the more formal Christian Mystery plays.
No firm conclusions have been come to regarding the etymology of the word "mummer". It is usually believed to have originated from the Middle English word mum which means "silent" (suggesting that the plays were originally silent pantomimes), though some people have suggested a connection with mommo, the Greek word for "mask", or mumme, the Danish word for "mask". Other possible relationships exist with the words "murmur" and "mutter".
Mummers' and guisers' plays were formerly performed throughout most of Great Britain and Ireland, as well as in other English-speaking parts of the world including Newfoundland and Saint Kitts and Nevis. In England, there are a few surviving traditional teams, but there have been many revivals, often associated nowadays with Morris dance and Sword dance groups. Mummers and guisers can be traced back at least to the middle ages, though when the term "mummer" appears in ancient manuscripts it is rarely clear what sort of performance was involved. A key element was visiting people in disguise at Christmas. At one time, in the royal courts, special allegorical plays were written for the mummers each year - for instance at the court of Edward III, as shown in a 14th Century manuscript, now in the Bodleian Library, Oxford. However, apart from being in rhyme, these plays were nothing like the current traditional plays, whose documented history only goes back as far as the mid-18th century.
Although usually broadly comic performances, the plays seem to be based on underlying themes of duality and resurrection and generally involve a battle between two or more characters, perhaps representing good against evil. Usually they feature a doctor who has a magic potion which is able to resuscitate a slain character.
In mummers’ plays, the central incident is the killing and restoring to life of one of the characters. First, the characters are introduced in a series of short speeches in which each personage has his own introductory announcement; then comes the drama. The principal characters, presented in a wide variety of manner and style, are a Hero, his chief opponent and a quack Doctor; the defining feature of mumming plays is the Doctor, and the main purpose of the fight is to provide him with a patient to cure. The hero sometimes kills and sometimes is killed by his opponent; in either case, the doctor comes to restore the dead man to life.
The name of the hero is most commonly Saint George, King George, or Prince George. His principal opponents are the Turkish Knight (in southern England and Turkish Champion in Ireland), or a valiant soldier named Slasher (elsewhere). Other characters include: Old Father Christmas (who introduces some plays), Beelzebub, Little Devil Doubt (who demands money from the audience), Robin Hood (an alternative hero in the Cotswolds), Galoshin (a hero in Scotland), etc. Despite the frequent presence of Saint George, the Dragon rarely appears in these plays; the few instances can all be traced back to a Cornish script published by William Sandys in 1833.
Occasionally, the performers will wear face-obscuring hats or other kinds of headgear, which create the impression of being masked. More often, mummers' faces are blackened or painted red by way of disguise. Many mummers and guisers, however, have no facial disguise at all.
Local seasonal variants
Although the main season for mumming throughout Britain was around Christmas, some parts of England had plays performed around All Souls' Day (known as Souling or soul-caking) or Easter (Pace-egging). In north-eastern England the plays are traditionally associated with Sword dances or Rapper dances.
In some parts of Britai
Dancing Mummers at the Fort Tryon Park Medieval Fe…
07 Jan 2006 |
|
There are two major branches to the tradition of the Mummers' Play (also known as mumming, and by various other regional names): firstly, the folk tradition of troupes of mummers performing theatre, sometimes in the street but more usually as house-to-house visits and in public houses; secondly, the more formal Christian Mystery plays.
No firm conclusions have been come to regarding the etymology of the word "mummer". It is usually believed to have originated from the Middle English word mum which means "silent" (suggesting that the plays were originally silent pantomimes), though some people have suggested a connection with mommo, the Greek word for "mask", or mumme, the Danish word for "mask". Other possible relationships exist with the words "murmur" and "mutter".
Mummers' and guisers' plays were formerly performed throughout most of Great Britain and Ireland, as well as in other English-speaking parts of the world including Newfoundland and Saint Kitts and Nevis. In England, there are a few surviving traditional teams, but there have been many revivals, often associated nowadays with Morris dance and Sword dance groups. Mummers and guisers can be traced back at least to the middle ages, though when the term "mummer" appears in ancient manuscripts it is rarely clear what sort of performance was involved. A key element was visiting people in disguise at Christmas. At one time, in the royal courts, special allegorical plays were written for the mummers each year - for instance at the court of Edward III, as shown in a 14th Century manuscript, now in the Bodleian Library, Oxford. However, apart from being in rhyme, these plays were nothing like the current traditional plays, whose documented history only goes back as far as the mid-18th century.
Although usually broadly comic performances, the plays seem to be based on underlying themes of duality and resurrection and generally involve a battle between two or more characters, perhaps representing good against evil. Usually they feature a doctor who has a magic potion which is able to resuscitate a slain character.
In mummers’ plays, the central incident is the killing and restoring to life of one of the characters. First, the characters are introduced in a series of short speeches in which each personage has his own introductory announcement; then comes the drama. The principal characters, presented in a wide variety of manner and style, are a Hero, his chief opponent and a quack Doctor; the defining feature of mumming plays is the Doctor, and the main purpose of the fight is to provide him with a patient to cure. The hero sometimes kills and sometimes is killed by his opponent; in either case, the doctor comes to restore the dead man to life.
The name of the hero is most commonly Saint George, King George, or Prince George. His principal opponents are the Turkish Knight (in southern England and Turkish Champion in Ireland), or a valiant soldier named Slasher (elsewhere). Other characters include: Old Father Christmas (who introduces some plays), Beelzebub, Little Devil Doubt (who demands money from the audience), Robin Hood (an alternative hero in the Cotswolds), Galoshin (a hero in Scotland), etc. Despite the frequent presence of Saint George, the Dragon rarely appears in these plays; the few instances can all be traced back to a Cornish script published by William Sandys in 1833.
Occasionally, the performers will wear face-obscuring hats or other kinds of headgear, which create the impression of being masked. More often, mummers' faces are blackened or painted red by way of disguise. Many mummers and guisers, however, have no facial disguise at all.
Local seasonal variants
Although the main season for mumming throughout Britain was around Christmas, some parts of England had plays performed around All Souls' Day (known as Souling or soul-caking) or Easter (Pace-egging). In north-eastern England the plays are traditionally associated with Sword dances or Rapper dances.
In some parts of Britai
Sancha as a Devil Mummer at the Fort Tryon Park Me…
Sancha as a Devil Mummer at the Fort Tryon Park Me…
Mebdh as a Mummer at the Brooklyn Children's Museu…
21 Dec 2005 |
|
Taken with a throwaway camera.
There are two major branches to the tradition of the Mummers' Play (also known as mumming, and by various other regional names): firstly, the folk tradition of troupes of mummers performing theatre, sometimes in the street but more usually as house-to-house visits and in public houses; secondly, the more formal Christian Mystery plays.
No firm conclusions have been come to regarding the etymology of the word "mummer". It is usually believed to have originated from the Middle English word mum which means "silent" (suggesting that the plays were originally silent pantomimes), though some people have suggested a connection with mommo, the Greek word for "mask", or mumme, the Danish word for "mask". Other possible relationships exist with the words "murmur" and "mutter".
Mummers' and guisers' plays were formerly performed throughout most of Great Britain and Ireland, as well as in other English-speaking parts of the world including Newfoundland and Saint Kitts and Nevis. In England, there are a few surviving traditional teams, but there have been many revivals, often associated nowadays with Morris dance and Sword dance groups. Mummers and guisers can be traced back at least to the middle ages, though when the term "mummer" appears in ancient manuscripts it is rarely clear what sort of performance was involved. A key element was visiting people in disguise at Christmas. At one time, in the royal courts, special allegorical plays were written for the mummers each year - for instance at the court of Edward III, as shown in a 14th Century manuscript, now in the Bodleian Library, Oxford. However, apart from being in rhyme, these plays were nothing like the current traditional plays, whose documented history only goes back as far as the mid-18th century.
Although usually broadly comic performances, the plays seem to be based on underlying themes of duality and resurrection and generally involve a battle between two or more characters, perhaps representing good against evil. Usually they feature a doctor who has a magic potion which is able to resuscitate a slain character.
In mummers’ plays, the central incident is the killing and restoring to life of one of the characters. First, the characters are introduced in a series of short speeches in which each personage has his own introductory announcement; then comes the drama. The principal characters, presented in a wide variety of manner and style, are a Hero, his chief opponent and a quack Doctor; the defining feature of mumming plays is the Doctor, and the main purpose of the fight is to provide him with a patient to cure. The hero sometimes kills and sometimes is killed by his opponent; in either case, the doctor comes to restore the dead man to life.
The name of the hero is most commonly Saint George, King George, or Prince George. His principal opponents are the Turkish Knight (in southern England and Turkish Champion in Ireland), or a valiant soldier named Slasher (elsewhere). Other characters include: Old Father Christmas (who introduces some plays), Beelzebub, Little Devil Doubt (who demands money from the audience), Robin Hood (an alternative hero in the Cotswolds), Galoshin (a hero in Scotland), etc. Despite the frequent presence of Saint George, the Dragon rarely appears in these plays; the few instances can all be traced back to a Cornish script published by William Sandys in 1833.
Occasionally, the performers will wear face-obscuring hats or other kinds of headgear, which create the impression of being masked. More often, mummers' faces are blackened or painted red by way of disguise. Many mummers and guisers, however, have no facial disguise at all.
Local seasonal variants
Although the main season for mumming throughout Britain was around Christmas, some parts of England had plays performed around All Souls' Day (known as Souling or soul-caking) or Easter (Pace-egging). In north-eastern England the plays are traditionally associated with Sword dances or Rapper
Sancha Dressed as a Devil Mummer at the Brooklyn C…
21 Dec 2005 |
|
Look out, Brooklyn! It's the devil.
Taken with a throwaway camera.
There are two major branches to the tradition of the Mummers' Play (also known as mumming, and by various other regional names): firstly, the folk tradition of troupes of mummers performing theatre, sometimes in the street but more usually as house-to-house visits and in public houses; secondly, the more formal Christian Mystery plays.
No firm conclusions have been come to regarding the etymology of the word "mummer". It is usually believed to have originated from the Middle English word mum which means "silent" (suggesting that the plays were originally silent pantomimes), though some people have suggested a connection with mommo, the Greek word for "mask", or mumme, the Danish word for "mask". Other possible relationships exist with the words "murmur" and "mutter".
Mummers' and guisers' plays were formerly performed throughout most of Great Britain and Ireland, as well as in other English-speaking parts of the world including Newfoundland and Saint Kitts and Nevis. In England, there are a few surviving traditional teams, but there have been many revivals, often associated nowadays with Morris dance and Sword dance groups. Mummers and guisers can be traced back at least to the middle ages, though when the term "mummer" appears in ancient manuscripts it is rarely clear what sort of performance was involved. A key element was visiting people in disguise at Christmas. At one time, in the royal courts, special allegorical plays were written for the mummers each year - for instance at the court of Edward III, as shown in a 14th Century manuscript, now in the Bodleian Library, Oxford. However, apart from being in rhyme, these plays were nothing like the current traditional plays, whose documented history only goes back as far as the mid-18th century.
Although usually broadly comic performances, the plays seem to be based on underlying themes of duality and resurrection and generally involve a battle between two or more characters, perhaps representing good against evil. Usually they feature a doctor who has a magic potion which is able to resuscitate a slain character.
In mummers’ plays, the central incident is the killing and restoring to life of one of the characters. First, the characters are introduced in a series of short speeches in which each personage has his own introductory announcement; then comes the drama. The principal characters, presented in a wide variety of manner and style, are a Hero, his chief opponent and a quack Doctor; the defining feature of mumming plays is the Doctor, and the main purpose of the fight is to provide him with a patient to cure. The hero sometimes kills and sometimes is killed by his opponent; in either case, the doctor comes to restore the dead man to life.
The name of the hero is most commonly Saint George, King George, or Prince George. His principal opponents are the Turkish Knight (in southern England and Turkish Champion in Ireland), or a valiant soldier named Slasher (elsewhere). Other characters include: Old Father Christmas (who introduces some plays), Beelzebub, Little Devil Doubt (who demands money from the audience), Robin Hood (an alternative hero in the Cotswolds), Galoshin (a hero in Scotland), etc. Despite the frequent presence of Saint George, the Dragon rarely appears in these plays; the few instances can all be traced back to a Cornish script published by William Sandys in 1833.
Occasionally, the performers will wear face-obscuring hats or other kinds of headgear, which create the impression of being masked. More often, mummers' faces are blackened or painted red by way of disguise. Many mummers and guisers, however, have no facial disguise at all.
Local seasonal variants
Although the main season for mumming throughout Britain was around Christmas, some parts of England had plays performed around All Souls' Day (known as Souling or soul-caking) or Easter (Pace-egging). In north-eastern England the plays are traditionally as
Devil Decoration inside the Tropicana Hotel in Atl…
25 Aug 2006 |
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Tropicana Casino Resort is a casino and hotel located at Brighton Avenue and the Boardwalk in Atlantic City, New Jersey. It is owned and operated by Aztar Corporation. It is the largest hotel in New Jersey, featuring 2,125 rooms and is attached to a 148,000 square foot (14,000 m²) casino.
It was built on the former site of the Ambassador Hotel. Originally executives at parent company Ramada Inns, Inc. wanted to gut out the entire former Ambassdor and build the new Tropicana in the existing building but their plans were denied by the New Jersey Casino Control Commission and Governor Brendan Byrne, both of whom grew tired of the casino operators doing "patch and paint" jobs. Ramada was ordered to demolish the old building and start from the ground up.
The Tropicana Casino Resort officially opened on November 23, 1981 and a unique indoor amusement area called Trivoli Pier was built shortly after the Tropicana opened and within a year the name of the resort was changed to TropWorld Casino and Entertainment Resort. In 1995 Trivoli Pier was closed to make way for a new poker, keno and horse racing simulcast area and the name was reverted back to the old Tropicana name.
On October 30, 2003 a parking garage being built as part of the new The Quarter project collapsed killing 4 people and seriously injuring 20 people, all of whom were construction workers. No civilians were injured or killed.
Text from: en.wikipedia.org/wiki/Tropicana_Casino_Resort_Atlantic_City
Sideshow Devil and Snake Charmer Mermaids at the C…
Sideshow Devil and Snake Charmer Mermaids at the C…
Devil Stirring a Cauldron on the Ghost Hole Ride i…
Devil Stirring a Cauldron on the Ghost Hole Ride i…
Detail of Dante's Inferno Haunted House Ride in As…
10 Apr 2009 |
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Dante's Inferno is a dark ride created by Anton Schwarzkopf currently located at Astroland on Coney Island. Decorated with a purple Cerberus in each tower, a werewolf out of one window, and skeleton warriors in another; its exterior's centerpiece is a large devil holding a victim in his hand that is connecting to the tongue of an upside-down, lolling eyed creature, and a pitchfork in the other. The ride exterior resembles a castle, and its open area is decorated in graffiti style artwork includes Medusa's severed head held by a Grim Reaper, as well as a mad scientist and several dragons.
The passenger rides in on a bumper car-like device and is sent through a maze of dark hallways. Most of the interior imagery is behind glass cases, including a dead woman rising off a table, a shaking mummy case, two gorillas, a werewolf popping out from behind foliage, skeletons, and various other horrors, in particular, scenes of a violent and gruesome nature such as a circular saw dismemberment and a man bound on all four limbs begging for help. Suspense is built by relatively long passages of nothing but darkness, strobes that simulate lightning, and sound effects, such as screaming, though some of these are lined with small, impish wall tiles. Little direct influence of Dante Alighieri's Divine Comedy is to be found, though this was not always the case. The ride seems to have no particular theme in its current state. Across from the first gorilla is an unlit display showing a man with a crown opening a window, which appears irrelevant to a horror-themed ride.
The ride has elements similar to a roller coaster, including hard-whipping turns and, midway through the ride, coming outside and being pulled down a steep slope before being plummeted through another set of doors to more horrors. Early in the ride, one spectre is lowered before the tracks, but otherwise there is glass (or in the case of the begging man, mesh) between the rider and the various scares. Unlike either the Ghost Hole or the Spook-a-Rama, the other Coney Island dark rides, nothing comes directly at the rider, or threatens to do so.
The ride lasts one minute and forty-five seconds. Current admission price is $5.00.
The ride is portable, but its fate is unclear as Astroland is set to close after the 2008 season. It may be among the rides Astroland's owners have managed to sell for relocation elsewhere on the boardwalk. As of April 2009, the ride had been gutted. The entire façade was removed, leaving the ramp as part of the standing structure. This was removed before the opening of the new Dreamland Park. The site now houses a giant snake freak show attraction. Interestingly, it was the only one of the three Coney Island dark rides to have snakes (not real) on the interior, although they were trim to the mummy display.
There is a video of Dante's Inferno on YouTube youtube.com/watch?v=qGMszVzM6Pc&mode=related&search=
Text from: en.wikipedia.org/wiki/Dante's_Inferno_(ride)
Winged Demon on Astroland's Haunted House in Coney…
11 Jul 2007 |
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Dante's Inferno is a dark ride created by Anton Schwarzkopf currently located at Astroland on Coney Island. Decorated with a purple Cerberus in each tower, a werewolf out of one window, and skeleton warriors in another; its exterior's centerpiece is a large devil holding a victim in his hand that is connecting to the tongue of an upside-down, lolling eyed creature, and a pitchfork in the other. The ride exterior resembles a castle, and its open area is decorated in graffiti style artwork includes Medusa's severed head held by a Grim Reaper, as well as a mad scientist and several dragons.
The passenger rides in on a bumper car-like device and is sent through a maze of dark hallways. Most of the interior imagery is behind glass cases, including a dead woman rising off a table, a shaking mummy case, two gorillas, a werewolf popping out from behind foliage, skeletons, and various other horrors, in particular, scenes of a violent and gruesome nature such as a circular saw dismemberment and a man bound on all four limbs begging for help. Suspense is built by relatively long passages of nothing but darkness, strobes that simulate lightning, and sound effects, such as screaming, though some of these are lined with small, impish wall tiles. Little direct influence of Dante Alighieri's Divine Comedy is to be found, though this was not always the case. The ride seems to have no particular theme in its current state. Across from the first gorilla is an unlit display showing a man with a crown opening a window, which appears irrelevant to a horror-themed ride.
The ride has elements similar to a roller coaster, including hard-whipping turns and, midway through the ride, coming outside and being pulled down a steep slope before being plummeted through another set of doors to more horrors. Early in the ride, one spectre is lowered before the tracks, but otherwise there is glass (or in the case of the begging man, mesh) between the rider and the various scares. Unlike either the Ghost Hole or the Spook-a-Rama, the other Coney Island dark rides, nothing comes directly at the rider, or threatens to do so.
The ride lasts one minute and forty-five seconds. Current admission price is $5.00.
The ride is portable, but its fate is unclear as Astroland is set to close after the 2008 season. It may be among the rides Astroland's owners have managed to sell for relocation elsewhere on the boardwalk. As of April 2009, the ride had been gutted. The entire façade was removed, leaving the ramp as part of the standing structure. This was removed before the opening of the new Dreamland Park. The site now houses a giant snake freak show attraction. Interestingly, it was the only one of the three Coney Island dark rides to have snakes (not real) on the interior, although they were trim to the mummy display.
There is a video of Dante's Inferno on YouTube youtube.com/watch?v=qGMszVzM6Pc&mode=related&search=
Text from: en.wikipedia.org/wiki/Dante's_Inferno_(ride)
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